Hole In One

maya mel scripting

The third project in my VFX class has definitely been the most difficult. It was a project in scripting, something I had never done before, and we had to make a GUI (Graphical User Interface) with a creative functionality. I partnered up with another Visual Communication Design major (the only other one in the class) to create a small mini golf game we eventually titled Hole In One. I designed and modeled the golf club in Maya, as well as the windmill element, and wrote around half of the completed script including the GUI layout. I also designed the title animation to give our game an identity. As a final deliverable, we were to make a demo video using our Maya file and the GUI. This was quite an experience for two graphic designers out of our element, but we were happy with the final result, especially given our lack of experience.