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maya animation

My second project in Technical Concepts of Visual Effects had me create a 20 second or less animation (without dynamics) in Maya. Though we were allowed to use third-party models to rig and animate, I chose to create my characters and scenes completely from scratch and tell a short narrative about a little bird unable to fly. This project was incredibly challenging and I still have so much to learn, but it has taught me so much about modeling, rigging, and animation. Overall, the final product was really fun to make, and I look forward to stepping forward from this point to create more refined and advanced animations.

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